This guide covers building OpenRCT2 from source using Windows Subsystem for Linux (WSL). This is a great alternative to building natively on Windows, as it provides a Linux environment with easier dependency management.Documentation Index
Fetch the complete documentation index at: https://mintlify.com/OpenRCT2/OpenRCT2/llms.txt
Use this file to discover all available pages before exploring further.
Prerequisites
Installing WSL
Set up Ubuntu
Launch “Ubuntu” from the Start Menu and complete the initial setup (username and password).
Alternative: Installing a specific distribution
To use a different Linux distribution:Installing Build Dependencies
Once inside your WSL Ubuntu environment:These are the same dependencies as building on native Linux. See the Linux build guide for distribution-specific package names.
Building OpenRCT2
Clone the repository
You can clone the repository on the Windows filesystem (
/mnt/c/Users/...) and build from WSL, but performance will be better if you clone directly in WSL’s filesystem (~/).Running OpenRCT2 from WSL
Option 1: Using WSLg (Recommended for WSL 2)
WSL 2 includes WSLg, which provides GPU acceleration and native GUI support:WSLg is available in Windows 11 and Windows 10 (build 19044+). It provides the best experience for running GUI applications from WSL.
Option 2: Using X Server (WSL 1 or older WSL 2)
If WSLg is not available, install an X server on Windows:Install VcXsrv or X410
- VcXsrv: Download
- X410: Microsoft Store
Launch X Server
For VcXsrv:
- Run XLaunch
- Select “Multiple windows”
- Display number: 0
- Start “No Client”
- Check “Disable access control”
Option 3: Headless Server Only
For running a multiplayer server without GUI:Accessing Windows Files
Windows drives are mounted in WSL at/mnt/:
Accessing WSL Files from Windows
You can access WSL files from Windows Explorer:\\wsl$\Ubuntu\home\yourusername\ in Windows Explorer.
Build Options
Portable Build
Headless Server Build
Debug Build with Tests
Performance Optimization
Using CCache
Install CCache for faster rebuilds:Parallel Builds
Ninja automatically uses all CPU cores. To limit:File System Performance
For best performance, keep your source code and build artifacts in the WSL filesystem (
~/...), not on the Windows filesystem (/mnt/c/...)./mnt mount.
Troubleshooting
Cannot connect to display
If OpenRCT2 won’t launch graphically:xclock doesn’t work, your X server isn’t configured correctly.
WSLg not available
Check your Windows version:- Windows 11, or
- Windows 10 build 19044 or later
Missing dependencies
If CMake reports missing packages:GCC version too old
Install GCC 12:OpenGL/Mesa errors
If you encounter OpenGL issues with WSLg:Permission denied on /mnt/c
If you get permission errors accessing Windows files:Comparing WSL vs Native Windows
| Feature | WSL | Native Windows |
|---|---|---|
| Dependency management | Easy (apt) | Complex (vcpkg) |
| Build speed | Fast | Slower |
| Setup complexity | Simple | Moderate |
| Integration with Windows | Good | Native |
| Debugging tools | GDB | Visual Studio |
| File performance | Fast (WSL fs) | Fast |
WSL Tips
Limiting WSL memory usage
Create or edit%USERPROFILE%\.wslconfig on Windows:
Shutting down WSL
From Windows PowerShell:Updating WSL
Next Steps
- Building on Linux - Full Linux build documentation
- Building on Windows - Native Windows build method
- Contributing - Guidelines for contributing code

