Prerequisites
Before starting, ensure you have:OpenRCT2 Installed
Follow the installation guide for your platform.
First Launch
Start OpenRCT2
Launch OpenRCT2 from your applications menu, desktop shortcut, or by running the executable.
Verify RCT2 Asset Path
If this is your first launch, OpenRCT2 will attempt to locate your RCT2 files automatically.
- If successful, you’ll see the title screen
- If unsuccessful, you’ll be prompted to browse for the RCT2 directory
Your First Park
Let’s create your first park in OpenRCT2!Option 1: Start with a Scenario
Select a Scenario
From the title screen, click New Game or Scenarios.For beginners, try:
- Forest Frontiers (RCT1) - Easy, gentle introduction
- Crazy Castle (RCT2) - Medium difficulty
- Any scenario marked as “Beginner” difficulty
Review the Objective
Each scenario has specific goals:
- Achieve a certain park value
- Attract a number of guests
- Have rides with specific excitement ratings
- Complete within a time limit
Option 2: Sandbox Mode
Choose Your Settings
Configure your sandbox experience:
- Map Size: Small to huge (recommend medium for first park)
- Terrain: Flat, hills, mountains, or custom
- Money: Unlimited or starting amount
- Park Rating: Enable/disable guest happiness requirements
Basic Controls
Navigation
Camera Movement
- Arrow Keys: Pan camera
- Mouse Wheel: Zoom in/out
- Right Click + Drag: Pan camera
- Page Up/Down: Rotate view
Game Speed
- Pause: Space bar or pause button
- Speed Up:
+key - Slow Down:
-key - Normal Speed:
1key
Interface
The toolbar at the top contains all main functions:- Disk icon: Save/Load games
- Wrench: Build rides and attractions
- Footpath: Build paths
- Scenery: Place scenery objects
- Terrain: Landscaping tools
- Guest: View guest information
- Staff: Hire and manage staff
- Finance: View park finances
- Map: View park map
Essential First Steps
Follow these steps to build a successful park:Build Park Entrance
If not already placed, position your park entrance:
- Click the Park button in toolbar
- Select Park Entrance
- Choose a location near the map edge
- The entrance determines where guests spawn
In most scenarios, the entrance is pre-placed. You can see it on the map as a building with a path leading to it.
Build Paths
Guests need paths to navigate your park:
- Click the Footpath button (shoe icon)
- Select a path type (concrete paths are fine for starters)
- Click tiles to lay path from the entrance
- Hold Shift while clicking to queue multiple tiles
Place Your First Ride
Time to add some attractions:
- Click the Wrench icon (Build Rides)
- Browse the ride categories in tabs:
- Transport Rides: Gentle rides for all ages
- Gentle Rides: Merry-go-rounds, ferris wheels
- Thrill Rides: Intense attractions
- Roller Coasters: Custom-built coasters
- Select a ride (try Merry-Go-Round for your first)
- Click on the map to place it near your path
Pre-built rides (gentle rides, transport rides) are easiest to start with. Roller coasters require track construction.
Connect Ride to Path
Guests need path access to ride entrances:
- Look for the ride entrance (marked with an arrow)
- Build paths connecting to the entrance
- The entrance should highlight when properly connected
Open the Ride
Before guests can ride:
- Click on the ride to open its window
- Review the ride settings (usually defaults are fine)
- Click the Open button (flag icon)
- Set a price (or leave free to start)
Add Essential Facilities
Keep guests happy with amenities:
- Open the Build Rides menu
- Go to the Shops & Stalls tab
- Place essential facilities near your rides:
- Information Kiosk: Provides maps and umbrellas
- Toilet: Prevents unhappy guests
- Food Stall: Burgers, pizza, etc.
- Drink Stall: Soda, juice
- Connect them to paths
- Open each facility and stock them
Hire Staff
Your park needs maintenance:
- Click the Staff button (person icon)
- Hire staff members:
- Handymen: Clean litter, mow lawns, water gardens
- Mechanics: Repair and inspect rides
- Security Guards: Prevent vandalism
- Entertainers: Keep guests happy
- Click on staff to set their patrol area
- Right-click map tiles to define where they work
Set Patrol Areas
Assign staff to specific zones:
- Click on a staff member
- Click the Patrol button
- Click tiles to create their patrol zone
- They’ll only work in this area
Monitor Your Park
Keep an eye on important metrics:
- Guest Count: Bottom-right of screen
- Park Rating: In the park window
- Finances: Click the banknote icon
- Ride Status: Click rides to check queue length, excitement rating
Park Rating
Affected by ride variety, cleanliness, scenery, and guest happiness. Keep above 700 for good results.
Guest Thoughts
Click on guests to read their thoughts. This reveals what they want or problems in your park.
Building Your First Roller Coaster
Ready for more advanced construction?Select a Coaster Type
- Open Build Rides menu
- Click the Roller Coasters tab
- Choose a coaster type:
- Steel Roller Coaster: Most versatile
- Wooden Roller Coaster: Classic style
- Junior Roller Coaster: Gentle for beginners
Option A: Use a Track Design
The easiest way to build your first coaster:
- In the ride selection window, click Track Designs
- Browse available designs
- Select one that fits your park
- Place it on your map
- Connect entrance and exit to paths
- Open the ride
Track designs are pre-built coasters tested for excitement, intensity, and nausea ratings. Perfect for beginners!
Option B: Build Your Own
For custom coaster construction:
- Select the coaster type and click Place Ride Entrance
- Click on the map to place the entrance/exit building
- Click Construct New Design
- Click the green tile to start building track:
- Choose track pieces from the menu
- Chain lift for going uphill
- Curves and turns
- Drops and hills
- Connect back to the station to complete the circuit
- Click Test to simulate the ride
Test and Adjust
Before opening:
- Click the ride window’s Test button
- Watch the test car complete the circuit
- Review the ratings:
- Excitement: Higher is better (aim for 4.00+)
- Intensity: Moderate is best (under 10.00)
- Nausea: Lower is better (under 4.00)
- If test fails, modify the track design
- Test again until it passes
Tips for Success
Start Small
Begin with a few rides and facilities. Expand gradually as guest count and revenue increase. Don’t overextend early!
Balance Your Budget
Monitor income vs. expenses. Keep a cash reserve for emergencies. Take out loans if needed, but repay them to reduce interest.
Guest Happiness
Read guest thoughts by clicking on them. Address common complaints (need toilet, hungry, lost, want more rides of X type).
Ride Variety
Mix gentle rides, thrill rides, and coasters. Different guests prefer different attractions. Variety increases park rating.
Keep It Clean
Hire enough handymen and set patrol areas. Litter and vandalism decrease park rating. Place bins near popular rides.
Research
In the Finances window, allocate budget to Research & Development. This unlocks new rides and attractions over time.
Marketing
Use the Marketing window to run advertising campaigns. Promote your park or specific rides to attract more guests.
Save Often
Save your park regularly! Use multiple save slots so you can revert if you make a mistake or want to try different approaches.
Keyboard Shortcuts
Speed up your gameplay with shortcuts:- General
- Construction
- View
| Shortcut | Action |
|---|---|
Space | Pause/Unpause game |
+ / - | Adjust game speed |
1 / 2 / 3 / 4 | Set game speed |
Arrow Keys | Pan camera |
Page Up / Page Down | Rotate view |
Home / End | Change zoom level |
F10 | Take screenshot |
Ctrl+S | Quick save |
Common Mistakes to Avoid
Forgetting to open rides
Forgetting to open rides
New rides default to closed status. Always click the ride and press the “Open” button (flag icon) so guests can use it!
Not connecting paths properly
Not connecting paths properly
Ride entrances must connect to paths. If guests can’t reach a ride, they won’t use it even if it’s open.
Building too many rides at once
Building too many rides at once
Each ride has running costs. Build gradually based on guest demand and revenue. Overbuilding leads to bankruptcy.
Ignoring staff needs
Ignoring staff needs
Hire mechanics to inspect rides regularly. Neglected rides break down more often, frustrating guests and hurting ratings.
Extreme coaster designs
Extreme coaster designs
Very intense coasters (intensity > 10) make guests sick. Aim for balanced excitement and intensity for broad appeal.
No toilets
No toilets
Guests WILL need toilets. Place them throughout your park. Unhappy guests from full bladders hurt your park rating.
Next Steps
Explore Multiplayer
Join friends in cooperative park building or compete in challenges.
Explore Features
Discover all the improvements and new features in OpenRCT2.
Install Plugins
Extend OpenRCT2 with community plugins for new features and customization.
Join the Community
Connect with other players on Discord for tips, showcase parks, and get help.
Getting Help
If you run into issues:Check In-Game Help
OpenRCT2 includes tooltips and help text. Hover over buttons and options to see descriptions.
Read Guest Thoughts
Guests tell you what’s wrong! Click on guests to read their thoughts and address their needs.
Visit the Wiki
The OpenRCT2 Wiki has detailed guides and troubleshooting information.
Ask the Community
Join the Discord server to ask questions and get help from experienced players.
Remember: Park building is a learning experience! Don’t worry about perfection on your first park. Experiment, have fun, and learn from your guests’ feedback.
Happy building, and welcome to OpenRCT2! 🎢

